Welcome back to Part III of the Dark Side of Dimensions movie pack review. Today I’ll be looking at all of the Cubic cards. I guess they’re used by the antagonist in the movie? The cards aren’t competitive, so they won’t get a competitive rating. They’re pretty much straight garbage. And the Armageddon Knight-esque one isn’t even in the movie pack and that’s probably the best one. We’ll probably get it sometime, but for now, with two different games, the TCG has no announcements of it. It could come out anytime, though. Konami likes to wait until the cards are almost released to tell us about them.
Vijam the Cubic Seed
This card is really good, casually. It can’t be destroyed by battle and can stop monsters from attacking and negates their effects completely, both pretty important in the casual game. It’s also able to ‘hide’ in the S/T Zone.
Casual rating: Make sure to get three.
Crimson Nova the Dark Cubic Lord
This summons itself similarly to High Priestess of Prophecy, but this doesn’t start a chain. You just do it when it’s your Main Phase. You can also reveal additional copies of Crimson Nova. Crimson Nova is affected by monsters with effects that don’t activate and monsters with more than 3000 original ATK. Anything that is 3000 or less that activates won’t affect it. That also means monsters with 3000 ATK. The monster it destroys by battle doesn’t have to go to the Graveyard, and the second attack doesn’t have to be on a monster.
Casual rating: Pretty damn good. This is the payoff for playing Cubics.
Dark Garnex the Cubic Beast / Blade Garoodia the Cubic Beast / Buster Gundil the Cubic Behemoth
These are the beast types. They can’t be Normal Summoned/Set. They Special Summon themselves by sending 1, 2 or 3 Cubics you control to the Graveyard. Then they gain 1000, 2000 or 3000 ATK. Garnex and Garoodia summon two or three Vijams if they kill something in battle, but kill themselves and search the next level up. Gundil can attack three times and it summons any three Cubics from your Graveyard when it dies, then searches any Cubic card from your Deck or Graveyard. They’re pretty neat
but too slow. Especially if you have to climb the ladder of battle destruction. Doing things in your Battle Phase is not good. You want to be doing things either in your Main Phase or your opponent’s turn.
Casual rating: Gundil is good. Garoodia isn’t awful. Garnex is awful.
Geira Guile the Cubic King / Vulcan Dragni the Cubic King / Indiora Doom Volt the Cubic Emperor
The three fairies have a nearly identical progression to the three beasts. These, however, gain 800, 1600 and 2400 ATK and inflict 800 damage to your opponent on summon. Then if Geira and Vulcan attack, they summon Vijam, send themselves and level up. Indiora is almost the same as Gundil. These are better than the beasts because you can run them into Defense Position monsters in order to trigger them. They also burn for 800, a non-trivial amount. Gagaga Cowboy saw competitive play, so 800 burn here and there isn’t nothing.
Casual rating: Play three Indiora Doom, and probably four of the other two fairies. Either 3-1 or 2-2 split. They’re much better than the beasts, but you should still probably run some amount of Gundil.
Crimson Nova Trinity the Dark Cubic Lord
Cubics don’t have an easy Polymerization card, and Crimson Nova Trinity requires three Crimson Novas. It’s pretty damn good if you manage to summon it. Can’t be targeted, nor destroyed. Can attack twice. Halves your opponent’s LP probably twice per turn. Not easy to summon by any means because you can’t use substitutions, but it’s game-ending if you manage to summon it.
Casual rating: Polymerization isn’t the best way to summon this guy. Don’t try.
Pretty good on all fronts. It triple Foolish Burials all of your Vijams. It boosts a Cubic, likely by 2400. It can halve your opponent’s LP, even if that isn’t super likely. The search effect can be activated the turn it’s sent to the Graveyard, which is nice because Cubics are a casual archetype and they don’t need more restrictions. Karma can only search Cubic monsters, which is a downside. The Nekroz Ritual Spells could search themselves, why can’t this?
Casual rating: If you’re not playing three, you probably don’t own three.
This is actually really stupid. It targets your opponent’s monsters, but unless you’re up against Blue-Eyes Chaos MAX, that shouldn’t be a problem. No one plays Kozmo casually. The banish from Graveyard effect can also be activated the same turn it’s sent to the Graveyard. It’s nice that casual archetypes aren’t restricted by restrictions good cards get. Like “only one effect per turn, and only once that turn” or “except the turn this card is sent to the Graveyard.”
Casual rating: I think this is only a two-of in Cubics, but you can go ahead and run three.
This is pretty good. It functions like a Swift Scarecrow, but better. Sure, your opponent can summon more monsters with the same name from anywhere, but monsters that come from the Extra Deck can’t bring friends unless they’re already in the Graveyard. Just remember, whatever Rebirth summons, won’t be summoned by its own summoning procedure and won’t gain ATK if it’s one of the beasts or fairies.
This is neat, but super weird and kind of hard to track. I don’t like this card because tracking which cards came from where isn’t easy. Playing with or against Qliphort with Burning Abyss wasn’t fun because you never knew which ones you could Farfa and which ones you couldn’t. It was worse with Fire Hand. Sure, you can try to remember everything that happened in the game, but I wish Konami didn’t print bad cards that are also hard to keep track of.
Casual rating: I hope you have a good memory.
Unification of the Cubic Lords
This is the Polymerization for Cubics. Yes, you need all three Crimson Novas in order to make Trinity, but you would with Polymerization. I recommend Fusion Conscription. But because this is a Trap Card, you can activate it during the Battle Phase or your opponent’s turn. El Shaddoll Fusion is limited because it can be activated during the Battle Phase or your opponent’s turn.
Casual rating: If you want to make Crimson Nova Trinity, make sure to play three of this. It’s pretty good for a fusion spell, even if it’s a trap.
Since this is a casual deck, I’ll include a deck list for funsies. I saw multiple lists floating around on the internet and tried them out. We don’t have Meteor Duja, or whatever it’s actually called, so I suppose just run Armageddon Knight and Dark Grepher? You could run three Cuben or Vylon Cube to fit the theme, even though neither are Cubics.
3 Vijam the Cubic Seed
3 Crimson Nova the Dark Cubic Lord
3 Geira Guile the Cubic King
1 Vulcan Dragni the Cubic King
3 Indiora Doom Volt the Cubic Emperor
1 Buster Gundil the Cubic Behemoth
3 Meteor Duja / Armageddon Knight / Dark Grepher / other Cubics
2 Summoner Monk
3 Twin Twisters / Mystical Space Typhoon
3 Fusion Conscription
3 Cubic Karma
2 Cubic Wave
3 Unification of the Cubic Lords
2 Cubic Rebirth
2 Cubic Mandala
1 Solemn Warning
1 Vanity’s Emptiness
3 Crimson Nova Trinity the Dark Cubic Lord
12 Rank 4 monsters that you own. Here are some that are cheap.
Number 101: Silent Honor ARK
Castel, the Skyblaster Musketeer
Number 106: Giant Hand
Dark Rebellion Xyz Dragon
Cubics aren’t good, and I don’t think they’re very fun, but that’s because I’m a competitive player and really not interested in casual cards. If I’ve analyzed Cubics wrong, let me know what you think in the comments below. Until Monday, click an ad and you can get the Cubic cards through the links in the deck list.
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