Deck of the day: Fullmetalfoes post INOV

fullmetalfoesfusion-inov-en-1e-opIf you’re playing the best deck, you have the highest chances of winning. It’s just that simple. There are other factors that play into your win percentage, like your focus, skill with the deck, skill at the game in general, and whether or not you’re confident or feel like you’re going to lose every match today. If all other factors were the same, there is still a ‘best deck,’ but I’m not sure if it’s ABC, Metalfoes or some kind of Metalfoes Majespecter build. Regardless of what is actually the best, I want to talk about Metalfoes today and what the deck is capable of doing.

I’ve already talked about Metalfoes, so I’m not going to talk about the stuff I already mentioned.

Raremetalfoes Bismugear is another Scale 8, yay. Unfortunately, it’s Level 1 and can’t be Pendulum Summoned. It is another unrestricted Scale 8 that searches you any Metalfoes during the End Phase if it’s destroyed, plus the typical Metalfoes pendulum effect. You certainly don’t want more than two.

Raremetalfoes Fusion is just a Quick-Play. Neat. You can’t activate it the turn you set it because those are the rules. You can do most of the tricks you can do with El Shaddoll Fusion with Raremetalfoes Fusion.

We have two more fusions to add to our Extra deck, Fullmetalfoes Alkahest and Metalfoes Mithrilium. Insert your obligatory Fullmetal Alchemist joke here. Alkahest takes a Normal Monster, while Mithrilium requires a Pendulm Monster as material. Alkahest is a 0/0 but can equip effect monsters to it during your opponent’s turn and gains DEF equal to the combined original ATK of those equipped. Mostly this is just going to act like monster removal. Setting two Counter and Fullmetalfoes Fusion can summon Alkahest during your opponent’s turn if anything is destroyed. Even with your own MST. Mithrilium is the better of the two new Metalfoes. Mithrilium shuffles two Metalfoes cards from your Graveyard into the Deck, then returns a card to the hand. It also lets you summon any Metalfoes Pendulum from your Grave or Extra Deck.

That’s about it for new cards from INOV. Siding some new stuff like Pot of Avidity is valid but not too notable. Dimensional Barrier is definitely worth noting. A lot of people still like Qliphort Scout and Monolith for Infinity. I don’t. Infinity is really good when people aren’t playing Kaijus, but the Extra Deck is all of a sudden very cramped and people are playing Kaijus.

If you open Gofu, two Metalfoes monsters and a way to set a Spell/Trap, you can make Tzolkin and summon anything with Tzolkin, usually Crystal Wing. I see a lot of players summoning Void Ogre Dragon but I find myself with a card or two in hand a lot of the time. Crystal Wing is usually the best choice to get with Tzolkin, unless you have Jowgen or Emptiness. Jowgen is still very much a key player in almost every match-up. Stardust Spark Dragon with Jowgen or Emptiness pretty much wins any game. If you can’t make Tzolkin, then Normal/Pendulum Summon Jowgen. You can still go for Stardust Spark with Gofu+Level 3, just make Stardust Spark plus Jowgen.

There are times when you get awkward hands that don’t allow you to both make Tzolkin/Stardust and Pendulum Summon the Jogwen that also take your Normal Summon. These games you have to just either make Stardust/Crystal Wing and hope for the best and summon Jowgen on the next turn. These hands suck but they happen.

This is what I’d play. It’s 43 cards and really should be trimmed down to 40 to ensure I see Pot of Desires, Gofu and Jowgen in my opener but the only cards I would cut would be Jowgen, MST or Raccoon. Jowgen is too strong not to play the full set of. I can see cutting MST but there has to be some Main Deck out to Anti-Spell. Raccoon is extra copies of Kirin that you can use to make synchros or destroy with your Metalfoes.



2 Raremetalfoes Bismugear
3 Metalfoes Volflame
3 Metalfoes Steelen
3 Metalfoes Goldriver
3 Metalfoes Silverd
1 Majespecter Unicorn – Kirin
3 Majespecter Raccoon – Bunbuku
3 Archfiend Eccentrick
1 Luster Pendulum, the Dracoslayer
3 Blackwing – Gofu the Vague Shadow
3 Jowgen the Spiritualist
2 Maxx “C”


3 Pot of Desires
2 Mystical Space Typhoon
2 Painful Decision
1 Metalfoes Fusion
1 Fullmetalfoes Fusion


3 Metalfoes Counter
1 Vanity’s Emptiness


1 The Phantom Knights of Break Sword
1 Number 11: Big Eye
1 Stardust Spark Dragon
1 PSY-Framelord Omega
1 Crimson Blader
1 Ignister Prominence, the Blasting Dracoslayer
1 Scarlight Red Dragon Archfiend
1 Crystal Wing Synchro Dragon
1 Ultimaya Tzolkin
1 Fullmetalfoes Alkahest
1 Metalfoes Adamate
2 Metalfoes Mithrilium
1 Metalfoes Orichalc
1 Metalfoes Crimsonite


3 Gameciel, the Sea Turtle Kaiju
1 Book of Eclipse
2 Swords of Concealing Light
2 System Down
2 Trap Stun
2 Typhoon
3 Dimensional Barrier

Break Sword is the best generic Rank 3 in the game. I’ve never wanted Zenmaines, Acid Golem, Fortune Tune, Leviair or anything else. Being able to actually summon Totem Bird has only come up once. Even then, I was able to destroy my Raccoons for Metalfoes Counters, which were more useful than Totem Bird. Big Eye isn’t just bias, it’s actually really good when it resolves. Red-Eyes Flare Metal and Dracossack are both options, but space is limited and Rank 7s rarely, if ever, come up. Big Eye is one of the few outs to monsters bigger than 3000. The others would be Break Sword, Kirin, Jowgen, Ignister and Mithrilium. That’s it, not very many.

The only synchros I feel I need to defend are Crimson Blader and Scarlight. ABC players typically preemptively split ABC-Dragon Buster and then I can bop any of their dudes with Crimson Blader, locking them out of ABC for another turn. Sure, they can make Rank 4s, but you’re keeping them off of ABC. Crimson Blader also prevents Kaijus from coming down and is invaluable against Magicians, both Pendulum and Dark. I just wish there was an easy way to boost its ATK, like with Armory Arm, which is why I have Scarlight to deal with all those Blue-Eyes monsters that aren’t Galaxy-Eyes Xyz.

Rise to Full Height is a really cool tech and you have a few really loose infinite loops with Omega, Mithrilium, Metalfoes Counter and Metalfoes Fusion. Just putting the cards back in your Deck/Graveyard over and over. If you banish something with Pot of Desires, Omega can get it back but don’t count on it.

The triple Gameciel is going to come in against pretty much every deck. It takes care of any problem that doesn’t say that you can’t Special Summon monsters. I don’t like Ghost Reaper with Pot of Avidity. It’s that simple. Plus, you clear up at least two slots that aren’t ABC-Dragon Buster and Dante. Chaos Hunter, Mechanical Hound, Apex Avian, Vanity’s Fiend, Ghost Ogre, Psi-Blocker, Aether and Sloth are all legitimate options. I’ve just cut them because, for the most part, they require something else to function. Ghost Ogre doesn’t but I don’t know what I would take out for the Ogre.

I have three copies of Swords of Concealing Light/Book of Eclipse. Both do about the same thing. Book of Eclipse is Spell Speed 2 but turns your opponent’s things face-up if you don’t kill them. Concealing Light is Spell Speed 1. With so many destruction-resistant threats, like Kirin and Stardust Spark, these are better outs to all of the floodgate monsters.

System Down could go to three. It’s for pushing game against ABC or crippling them to a point where a single Avidity won’t help. This is the type of card that you save. In one game against Cyber Dragons, he had an Electromagnetic Turtle in his grave and I saved the System Down for a time when I needed it because I had control of the game otherwise. I played System Down before attacking for game and he said, ‘lucky top deck.’ It wasn’t luck.

Trap Stun and Typhoon are additional outs to Anti-Spell with Trap Stun giving you the benefit of sometimes turning off your own Emptiness during your turn and negating other various Trap Cards. I would want Decree against Majspecter, but I don’t want Decree against anything else in the meta. Dimensional Barrier is mostly for Majespecter as stopping all of their summons for a turn is pretty great. Their turn simply ends.

I truly do believe that Metalfoes can do the most powerful things in the format right now, especially when nobody is actually playing DARK Synchro. It’s just unfortunate that Anti-Spell Fragrance wrecks the deck super hard and that ABC is mostly resistant to all the hate there is for it. Light-Imprisoning Mirror is probably the best floodgate.

If you’re complaining about Pot of Desires price tag, my Metalfoes deck is 43 cards. Just take out the Desires. The most compelling argument for Desires is that one time I had no cards and drew Desires for turn, then drew two scales and won from there.

Until Friday, click an ad, make sure you’ve got enough Jowgen, tell your friends that they should be playing Anti-Spell Fragrance and let me know what you think of Metalfoes on…




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4 thoughts on “Deck of the day: Fullmetalfoes post INOV”

  1. Why not sticky hands kaiju? It can be pendulum summon if needed so you can not be kaiju summoned against. It doesn’t allow blue eyes to rank 8. Also what are your thoughts on jinzo? It’s a 1 turn out to anti-spell and solemn strike unlike trap stun where you have to set. Although I share you view on combination not being at 3 or even 2 I believe one is the proper number with the new support of fusions. Also it makes orichalc plays more viable by using it to fuse allowing you destroy a card on the field by fusing for crimsonite then allowing you return orichalc OTKing quicker.

    1. I chose Gameciel over Kumongous because Volflame can attack over Gameciel, but not Kumongous. Needing to Pendulum Summon Gameciel or it being Level 8 hasn’t ever come up yet and neither has running Gameciel over with Volflame. Either would be fine, this I believe is preference.

      I still don’t agree with any Combination but I can see why you would include one copy. Another trick that could convince me to play one is two Scale 8s, one pop the other, set Combination, Archfiend Eccentrick pop set Combination and search a Scale 1. I can definitely see one copy in lists.

    1. I don’t agree. I’ve tried all combinations of Counter and Combination and I just don’t like Combination in the deck. I’ve tried aggressively searching it, searching it when I have Bismugear, naturally drawing it and I thought really hard when I drew either and I always preferred to draw Counter or just any other card in the deck, even Bunbuku. Even with more fusions, I’m not into Combination. I could see a single copy but I wouldn’t include more than one.

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